Allied Esports Entertainment Inc. (AESE)
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Allied Esports Entertainment Inc., a premier public esports and entertainment company, engages in the Allied Esports businesses worldwide. It operates esports properties to connect players and fans through a network of connected arenas; a flagship gaming arena located at the Luxor Hotel in Las Vegas, Nevada; a mobile esports truck that serves as a battleground and content generation hub; and a studio for recording and streaming gaming events. Allied Esports Entertainment Inc. was founded in 2018 and is based in Irvine, California.
NEWS

Allied Esports Entertainment: Like Buying A $1 Lottery Ticket For 59 Cents
seekingalpha.com
2023-05-26 10:19:19AGAE has over $80 million in current assets, $11 million in total liabilities, and a market cap of $41 million. After exploring merger and acquisition opportunities, the corporate entity has rebranded and shuffled leadership again.

Allied Esports renews naming rights for HyperX Arena in Las Vegas
venturebeat.com
2023-05-08 06:15:00Allied Esports renewed its naming rights deal for the HyperX Arena located inside the Luxor Hotel on the Las Vegas Strip.

Allied Esports Entertainment Announces Conclusion of Strategic Review Process and Rebranding
businesswire.com
2022-12-01 09:00:00NEW YORK--( BUSINESS WIRE )--Allied Gaming & Entertainment, Inc. (NASDAQ: AGAE), f/k/a Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AGAE”), a global experiential entertainment company, today announced the conclusion of its previously announced strategic review process. The strategic review was overseen by the Company's Board of Directors and included the assistance of The Benchmark Company, which served as the Company's exclusive financial advisor in connection with a potential business combination transaction. After carefully considering possible alternatives, the Company has determined that its shareholders' interests will be best served by restructuring its existing esports business operations and expanding its focus to include a broader array of entertainment and gaming products and services in lieu of seeking a single business combination transaction.

Allied Esports Entertainment Board of Directors Authorizes $10 Million Stock Repurchase Program
businesswire.com
2022-11-21 09:00:00NEW YORK--( BUSINESS WIRE )--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company's Board of Directors (the “Board”) has authorized a stock repurchase program of up to $10 million of its outstanding shares of common stock. The manner, timing and amount of any purchase will be based on an evaluation of market conditions, stock price and other factors.

Allied Esports Entertainment Announces Third Quarter 2022 Financial Results
businesswire.com
2022-11-16 16:05:00NEW YORK--( BUSINESS WIRE )--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the third quarter ended September 30, 2022. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12, 2021. Unless otherwise noted, results presented in this release relate to the continuing operations of the Company and its Allied Esports business, and excludes the operations of the World Poker Tour, which are classified as discontinued operations of the Company.

Allied Esports Entertainment Board of Directors Appoints Yinghua Chen Chief Executive Officer
businesswire.com
2022-09-08 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company's Board of Directors (the “Board”) has appointed Yinghua Chen as Chief Executive Officer. Ms. Chen had previously served as the Company's President, Chief Investment Officer and Board Secretary. Given Ms. Chen's additional responsibilities, Ms. Chen will no longer serve the Company as Chief Investment Officer or Board Secretary, a

American Red Cross and Allied Esports Roll Out Year Two of Rescue Royale Fundraiser
businesswire.com
2022-09-01 08:05:00LAS VEGAS--(BUSINESS WIRE)--The American Red Cross and Allied Esports, a global esports entertainment company and a subsidiary of Allied Esports Entertainment, Inc. (NASDAQ: AESE), have teamed up to produce the second annual Rescue Royale charity stream-a-thon and esports tournament to engage the gaming community in giving back to help people impacted by disasters of all sizes. Starting today, registration will open for the Rescue Royale Halo Infinite Tournament as well as the month-long stream

Allied Esports Entertainment Announces Second Quarter 2022 Financial Results
businesswire.com
2022-08-15 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the second quarter ended June 30, 2022, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12,

Allied Esports Entertainment Announces First Quarter 2022 Financial Results
businesswire.com
2022-06-24 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the first quarter ended March 31, 2022, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12,

Allied Esports Entertainment Announces Fourth Quarter and Full Year 2021 Financial Results
businesswire.com
2022-05-25 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the fourth quarter and fiscal year ended December 31, 2021, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company’s subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12, 2021. Unless otherwise noted, results presented in this release relate to the continuing operations of the Company and its Allied Esports business, and excludes the operations of the World Poker Tour, which are classified as discontinued operations of the Company. Commenting on the fourth quarter 2021 results and strategic process, the Company’s Interim CEO, Lyle Berman, said, “As our Esports operations continue to recover from the effects of the COVID-19 pandemic, our process to explore strategic alternatives for the business is gaining traction and we are in active discussions with several interested parties. We ended the year with a cash position of nearly $98 million, including restricted cash, and we are continuing to identify opportunities to invest this cash to acquire or merge with an existing business, along with any cash from any sale of the Esports business.” Mr. Berman continued, “Over the past several months, we have reviewed the merits of a number of potential target investment opportunities with our financial and legal advisors. Our due diligence and the continued sourcing of other opportunities remains ongoing. We continue to work with a sense of urgency in these efforts and we are very focused on finding the absolute best opportunity available to maximize value for our shareholders.” Fourth Quarter 2021 Financial Results Revenues: Total revenues of $1.9 million increased 108% for the fourth quarter of 2021 compared to the fourth quarter of 2020. This was driven by the increased foot traffic at the Company’s HyperX Arena Las Vegas due to the increased number of events, as well as encouraging results from the Company’s Multiplatform Content pillar of the business. Costs and expenses: Total costs and expenses for the fourth quarter of 2021 were $5.7 million, a decrease of 64% compared to the fourth quarter of 2020. Costs and expenses decreased primarily due to the impairment of investments and property and equipment that were charged to operations in the prior year period. The decrease was somewhat offset by an increase in in-person expenses due to the recovery of live in-person events. Net loss for the fourth quarter of 2021 was $6.3 million compared to a net loss of $18.9 million in the prior year period. Adjusted EBITDA loss was $2.1 million for the fourth quarter of 2021 compared to a loss of $7.8 million in the fourth quarter of 2020. A reconciliation of the GAAP-basis net loss to adjusted EBITDA is provided in the table at the end of this press release. Full Year 2021 Financial Results Revenues: Total revenues of $5.0 million increased 54% in 2021 compared to 2020. This was driven by the increased foot traffic at the Company’s HyperX Arena Las Vegas due to the increased number of events and the end of capacity COVID-19 pandemic-related restrictions and social distancing measures, as well as encouraging results from the Company’s Multiplatform Content pillar of the business. Costs and expenses: Total costs and expenses in 2021 were $20.7 million, a decrease of 41% compared to 2020. Costs and expenses decreased primarily due to the aforementioned impairment of investments and property and equipment that were charged to operations in the prior year period. Net income was $62.9 million in 2021 compared to a net loss of $45.1 million in 2020. The improvement was primarily driven by the gain on the sale of the WPT during the third quarter of 2021. Adjusted EBITDA loss was $11.1 million in 2021 compared to a loss of $21.7 million in 2020. A reconciliation of the GAAP-basis net loss to adjusted EBITDA is provided in the table at the end of this press release. Balance Sheet As of December 31, 2021, the Company had a cash position of $97.9 million, including $5.0 million of restricted cash compared to $5.4 million at December 31, 2020, which also included $5.0 million of restricted cash. As of December 31, 2021, the gross principal amount of bridge and convertible debt had been paid-off compared to a balance of $3.4 million as of December 31, 2020. As of December 31, 2021, the Company had approximately 39.1 million shares of outstanding common stock. Operational Update During the fourth quarter of 2021, Allied Esports produced 110 events, including 29 proprietary events and 81 third-party online and in-person productions. The Company continued to produce strong results in the quarter in both its in-arena and online proprietary offerings, with over 17,000 total players competing in both online and in-arena events, a company record. Third party events were up 14% quarter over quarter, driven by a 24% increase in third party events and productions booked at the HyperX Arena Las Vegas. In addition, AE Studios, the Company's new original content, storytelling and production services arm, streamed ten episodes of CelebriTee Showdown for Twitch on its TwitchSports channel. Subsequent to the end of the fourth quarter, AE Studios debuted ELEVATED Presented by Progressive Insurance, an all-new original content series designed to help up-and-coming Twitch streamers break through the clutter, get discovered and grow their audiences. The initial four-episode run in March 2022 delivered 10.4 million views. The Allied Esports Trucks were active during the fourth quarter of 2021, and were deployed at the following events: eNASCAR Arcade at NASCAR Cup Series events in Talladega, Kansas City, Martinsville and Phoenix; Poznan Game Arena in Poznan, Poland and at the Cotton Bowl at AT&T Stadium in Arlington, Texas. In addition, subsequent to the end of the fourth quarter of 2021, the Company announced the renewal of their partnership with NASCAR to bring the eNASCAR Arcade on the Allied Esports Truck to 17 race weekends across the 2022 NASCAR Cup Series. Also subsequent to the end of the fourth quarter of 2021, the Company announced that it has now joined the NFT market with the sale of its first collection on the Ethereum Blockchain, EPICBEAST. EPICBEAST NFTs leverage the recent addition of digital ownership empowered by the blockchain and its impact on developing digital communities. The Company expects to deliver utility and value to holders via access to Allied Esports-backed events and future metaverse experiences, monthly live streams, customizable merchandise and collectibles. Corporate Developments As previously announced, during the fourth quarter of 2021 AESE engaged The Benchmark Company, LLC to serve as the Company’s exclusive financial advisor in connection with a potential business combination transaction. The Company has reviewed a number of potential target investment opportunities over the past several months, and due diligence, as well as the continued sourcing of other opportunities, remains ongoing. AESE intends to provide further updates in due course when appropriate. Additionally, as previously announced, the Company remains in the process of exploring strategic options for the Esports business and intends to provide further updates in due course when appropriate. Fourth Quarter and Full Year 2021 Conference Call The Company will host a conference call today at 2:00 p.m. Pacific Time / 5:00 p.m. Eastern Time to discuss its fourth quarter and full year 2021 financial results. Participants may join the conference call by dialing 1-877-407-0792 (United States) or 1-201-689-8263 (International). A live webcast of the conference call will also be available on the Company’s Investor Relations site at http://ir.alliedesportsent.com. Additionally, financial information presented on the call will be available on Allied Esports’ Investor Relations site. For those unable to participate in the conference call, a telephonic replay of the call will also be available shortly after the completion of the call, until 11:59 p.m. ET on Wednesday, June 8, 2022, by dialing 1-844-512-2921 (United States) or 1-412-317-6671 (International) and entering the replay pin number: 13730215. About Allied Esports Entertainment Allied Esports Entertainment, Inc. (NASDAQ: AESE) is a global esports entertainment venture dedicated to providing transformative live experiences, multiplatform content and interactive services to audiences worldwide. For more information, visit alliedesports.gg. Non-GAAP Financial Measures As a supplement to our financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company’s results of operations as determined in accordance with GAAP. The Company provides net income (loss) and earnings (loss) per share in accordance with GAAP. In addition, the Company provides EBITDA (defined as GAAP net income (loss) from continuing operations before interest (income) expense, income taxes, depreciation, and amortization). The Company defines “Adjusted EBITDA” as EBITDA excluding certain non-cash charges, such as stock-based compensation, inducement expense, extinguishment losses and impairment losses, but also excluding certain non-recurring items, such as the forgiveness of loans from the Paycheck Protection Program (PPP). In the future, the Company may also consider whether other items should also be excluded in calculating the non-GAAP financial measures used by the Company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure the Company’s financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and help investors to better understand the operating results of the Company by excluding certain items that may not be indicative of the Company’s core business, operating results, or future outlook. Additionally, we consider quantitative and qualitative factors in assessing whether to adjust for the impact of items that may be significant or that could affect an understanding of our ongoing financial and business performance or trends. Internally, management uses these non-GAAP financial measures, along with others, in assessing the Company’s operating results, measuring compliance with any applicable requirements of the Company’s debt financing agreements in place at such time, as well as in planning and forecasting. The Company’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and our non-GAAP definitions of the “EBITDA” and “Adjusted EBITDA” do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but include or exclude different items, which may not provide investors a comparable view of the Company’s performance in relation to other companies. Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering the Company’s GAAP, as well as non-GAAP, results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made. Forward Looking Statements This communication contains certain forward-looking statements under federal securities laws. Forward-looking statements may include our statements regarding our goals, beliefs, strategies, objectives, plans, including product and service developments, future financial conditions, results or projections or current expectations. In some cases, you can identify forward-looking statements by terminology such as “may,” “will,” “should,” “expect,” “plan,” “anticipate,” “believe,” “estimate,” “predict,” “potential,” “intend” or “continue,” the negative of such terms, or other comparable terminology. These statements are subject to known and unknown risks, uncertainties, assumptions and other factors that may cause actual results to be materially different from those contemplated by the forward-looking statements. These forward-looking statements are not guarantees of future performance, conditions or results, and involve a number of known and unknown risks, uncertainties, assumptions and other important factors, many of which are outside our control, that could cause actual results or outcomes to differ materially from those discussed in these forward-looking statements. Important factors, among others, that may affect actual results or outcomes include: the ability to meet Nasdaq’s continued listing standards; our ability to execute on our business plan; the ability to retain key personnel; potential litigation; general economic and market conditions impacting demand for our services; a change in our plans to retain the net cash proceeds from the WPT sale transaction; our inability to enter into one or more future acquisition or strategic transactions using the net proceeds from the WPT sale transaction; and our ability, or a decision not to pursue strategic options for the esports business. You should consider the areas of risk described in connection with any forward-looking statements that may be made herein. The business and operations of AESE are subject to substantial risks, which increase the uncertainty inherent in the forward-looking statements contained in this communication. Except as required by law, we undertake no obligation to release publicly the result of any revision to these forward-looking statements that may be made to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events. Further information on potential factors that could affect our business and results is described under “Item 1A. Risk Factors” in our Annual Report on Form 10-K for the year ended December 31, 2021, as filed with the SEC on or about May 25, 2022, as well as subsequent reports we file with the SEC. Readers are also urged to carefully review and consider the various disclosures we made in such Annual Report on Form 10-K and in subsequent reports with the SEC. 2021 2020 $ 92,887,030 $ 424,223 389,040 271,142 984,777 909,766 - 45,363,817 94,260,847 46,968,948 5,000,000 5,000,000 6,136,893 9,275,729 26,827 30,818 379,105 625,000 $ 105,803,672 $ 61,900,495 $ 341,161 $ 901,353 2,966,245 1,987,017 1,800,000 - - 152,899 - 9,433,975 141,825 57,018 - 1,421,096 - 1,000,000 - 1,000,000 - 539,055 - 9,169,247 5,249,231 25,661,660 1,907,634 1,693,066 - 193,939 - 578,172 - 368,074 7,156,865 28,494,911 - - 3,912 3,851 197,784,972 195,488,181 (99,411,683 ) (162,277,414 ) 269,606 190,966 98,646,807 33,405,584 $ 105,803,672 $ 61,900,495 Allied Esports Entertainment, Inc. and Subsidiaries Condensed Consolidated Statements of Operations and Comprehensive Loss 2021 2020 2021 2020 $ 1,573,478 $ 714,228 $ 4,201,259 $ 2,988,363 371,097 221,491 754,781 222,442 1,944,575 935,719 4,956,040 3,210,805 1,245,776 673,684 3,688,527 2,808,648 172,465 54,256 386,723 54,256 68,388 37,725 202,396 186,702 77,989 74,888 294,417 259,892 3,325,151 3,514,616 12,850,567 16,283,617 809,955 894,473 3,305,895 3,609,480 - 5,000,000 - 6,138,631 - 5,595,557 - 5,595,557 5,699,724 15,845,199 20,728,525 34,936,783 (3,755,149 ) (14,909,480 ) (15,772,485 ) (31,725,978 ) - - 912,475 - (496 ) 181,447 68,917 176,015 - - - (5,247,531 ) - (1,704,493 ) - (3,438,261 ) 659 (2,515,059 ) (268,752 ) (5,548,583 ) 163 (4,038,105 ) 712,640 (14,058,360 ) (3,754,986 ) (18,947,585 ) (15,059,845 ) (45,784,338 ) - 94,830 66,741 725,508 (2,570,894 ) - 77,858,835 - (2,570,894 ) 94,830 77,925,576 725,508 $ (6,325,880 ) $ (18,852,755 ) $ 62,865,731 $ (45,058,830 ) $ (0.10 ) $ (0.54 ) $ (0.39 ) $ (1.60 ) $ (0.07 ) $ 0.00 $ 2.00 $ 0.03 39,036,907 35,168,132 39,004,317 28,687,361 39,036,907 35,168,132 39,004,317 28,687,361 $ (6,325,880 ) $ (18,852,755 ) $ 62,865,731 $ (45,058,830 ) 43,151 9,241 78,640 54,789 74,280,563 (6,503,519 ) $ 62,944,371 $ (45,004,041 ) Non-GAAP Financial Measures EBITDA and Adjusted EBITDA are non-GAAP financial measures and should not be considered as a substitute for net income (loss), operating income (loss) or any other performance measure derived in accordance with United States generally accepted accounting principles (“GAAP”) or as an alternative to net cash provided by operating activities as a measure of AESE’s profitability or liquidity. AESE’s management believes EBITDA and Adjusted EBITDA are useful because they allow external users of its financial statements, such as industry analysts, investors, lenders and rating agencies, to more effectively evaluate its operating performance, compare the results of its operations from period to period and against AESE’s peers without regard to AESE’s financing methods, hedging positions or capital structure and because it highlights trends in AESE’s business that may not otherwise be apparent when relying solely on GAAP measures. AESE presents EBITDA and Adjusted EBITDA because it believes EBITDA and Adjusted EBITDA are important supplemental measures of its performance that are frequently used by others in evaluating companies in its industry. Because EBITDA and Adjusted EBITDA exclude some, but not all, items that affect net income (loss) and may vary among companies, the EBITDA and Adjusted EBITDA AESE presents may not be comparable to similarly titled measures of other companies. AESE defines EBITDA as earnings before interest, income taxes, depreciation and amortization of intangibles. AESE defines Adjusted EBITDA as EBITDA excluding stock-based compensation, gain on forgiveness of PPP loans, transaction costs and other charges relate to sale of WPT, impairment losses, conversion inducement expenses and extinguishment losses. The following table presents a reconciliation of EBITDA and Adjusted EBITDA from net loss, AESE’s most directly comparable financial measure calculated and presented in accordance with GAAP. Three Months Ended December 31, Years Ended December 31, 2021 2020 2021 2020 $ (3,754,986 ) $ (18,947,585 ) $ (15,059,845 ) $ (45,784,338 ) 659 (2,515,059 ) (268,752 ) (5,548,583 ) - - (48,400 ) 167,410 809,955 894,473 3,305,895 3,609,480 (2,944,372 ) (20,568,171 ) (12,071,102 ) (47,556,031 ) 842,511 483,753 1,923,873 5,396,393 - - (912,475 ) - - 1,704,493 - 3,438,261 - 10,595,557 - 11,734,188 - - - 5,247,531 $ (2,101,861 ) $ (7,784,368 ) $ (11,059,704 ) $ (21,739,658 )

Allied Esports Entertainment Announces Fourth Quarter and Full Year 2021 Financial Results
businesswire.com
2022-05-25 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the fourth quarter and fiscal year ended December 31, 2021, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or

Allied Esports Entertainment Receives Notification from Nasdaq Related to Delayed Quarterly Report On Form 10-Q
businesswire.com
2022-05-23 16:15:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today filed a Current Report on Form 8-K with the Securities and Exchange Commission (the "SEC") announcing the Company's receipt of a letter from the Listing Qualification Department of Nasdaq on May 19, 2022 notifying the Company that because the Company has not yet filed its Form 10-Q for the period ended March 31, 2022, and because the Company remai

Allied Esports Entertainment Receives Notification from Nasdaq Related to Delayed Annual Report on Form 10-K
businesswire.com
2022-04-21 16:23:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today filed a Current Report on Form 8-K with the Securities and Exchange Commission (the "SEC") announcing the Company's receipt of a notice (the "Notice") from Nasdaq notifying the Company that the Company is not in compliance with the periodic filing requirements for continued listing set forth in Nasdaq Listing Rule 5250(c)(1) (the "Rule") as a resu

Allied Esports Entertainment: Like Buying A $1 Lottery Ticket For 75 Cents
seekingalpha.com
2022-04-07 14:38:49Allied Esports is attempting an exit from the Esports business and is seeking acquisition or merger opportunities.

Allied Esports Entertainment Announces Extension to File Form 10-K
businesswire.com
2022-03-30 09:00:00IRVINE, Calif.--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company intends to file with the U.S. Securities and Exchange Commission a Form 12b-25 to extend until April 15, 2022 the due date for filing the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2021. Commenting on today's announcement, Roy Anderson, the Company's Chief Financial Officer, noted, “Despite o

Allied Esports Entertainment to Report Fourth Quarter and Full Year 2021 Results on Wednesday, March 30
businesswire.com
2022-03-22 16:05:00IRVINE, Calif.--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced it will report its fourth quarter and full year 2021 results after market close on Wednesday, March 30, 2022. The Company will also host a conference call that day to discuss the results at 2:00 p.m. PT / 5:00 p.m. ET. Participants may join the conference call by dialing 1-877-407-0792 (United States) or 1-201-689-8263 (international). A liv
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Allied Esports Entertainment: Like Buying A $1 Lottery Ticket For 59 Cents
seekingalpha.com
2023-05-26 10:19:19AGAE has over $80 million in current assets, $11 million in total liabilities, and a market cap of $41 million. After exploring merger and acquisition opportunities, the corporate entity has rebranded and shuffled leadership again.

Allied Esports renews naming rights for HyperX Arena in Las Vegas
venturebeat.com
2023-05-08 06:15:00Allied Esports renewed its naming rights deal for the HyperX Arena located inside the Luxor Hotel on the Las Vegas Strip.

Allied Esports Entertainment Announces Conclusion of Strategic Review Process and Rebranding
businesswire.com
2022-12-01 09:00:00NEW YORK--( BUSINESS WIRE )--Allied Gaming & Entertainment, Inc. (NASDAQ: AGAE), f/k/a Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AGAE”), a global experiential entertainment company, today announced the conclusion of its previously announced strategic review process. The strategic review was overseen by the Company's Board of Directors and included the assistance of The Benchmark Company, which served as the Company's exclusive financial advisor in connection with a potential business combination transaction. After carefully considering possible alternatives, the Company has determined that its shareholders' interests will be best served by restructuring its existing esports business operations and expanding its focus to include a broader array of entertainment and gaming products and services in lieu of seeking a single business combination transaction.

Allied Esports Entertainment Board of Directors Authorizes $10 Million Stock Repurchase Program
businesswire.com
2022-11-21 09:00:00NEW YORK--( BUSINESS WIRE )--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company's Board of Directors (the “Board”) has authorized a stock repurchase program of up to $10 million of its outstanding shares of common stock. The manner, timing and amount of any purchase will be based on an evaluation of market conditions, stock price and other factors.

Allied Esports Entertainment Announces Third Quarter 2022 Financial Results
businesswire.com
2022-11-16 16:05:00NEW YORK--( BUSINESS WIRE )--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the third quarter ended September 30, 2022. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12, 2021. Unless otherwise noted, results presented in this release relate to the continuing operations of the Company and its Allied Esports business, and excludes the operations of the World Poker Tour, which are classified as discontinued operations of the Company.

Allied Esports Entertainment Board of Directors Appoints Yinghua Chen Chief Executive Officer
businesswire.com
2022-09-08 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company's Board of Directors (the “Board”) has appointed Yinghua Chen as Chief Executive Officer. Ms. Chen had previously served as the Company's President, Chief Investment Officer and Board Secretary. Given Ms. Chen's additional responsibilities, Ms. Chen will no longer serve the Company as Chief Investment Officer or Board Secretary, a

American Red Cross and Allied Esports Roll Out Year Two of Rescue Royale Fundraiser
businesswire.com
2022-09-01 08:05:00LAS VEGAS--(BUSINESS WIRE)--The American Red Cross and Allied Esports, a global esports entertainment company and a subsidiary of Allied Esports Entertainment, Inc. (NASDAQ: AESE), have teamed up to produce the second annual Rescue Royale charity stream-a-thon and esports tournament to engage the gaming community in giving back to help people impacted by disasters of all sizes. Starting today, registration will open for the Rescue Royale Halo Infinite Tournament as well as the month-long stream

Allied Esports Entertainment Announces Second Quarter 2022 Financial Results
businesswire.com
2022-08-15 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the second quarter ended June 30, 2022, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12,

Allied Esports Entertainment Announces First Quarter 2022 Financial Results
businesswire.com
2022-06-24 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the first quarter ended March 31, 2022, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12,

Allied Esports Entertainment Announces Fourth Quarter and Full Year 2021 Financial Results
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2022-05-25 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the fourth quarter and fiscal year ended December 31, 2021, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company’s subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or “WPT®”) on July 12, 2021. Unless otherwise noted, results presented in this release relate to the continuing operations of the Company and its Allied Esports business, and excludes the operations of the World Poker Tour, which are classified as discontinued operations of the Company. Commenting on the fourth quarter 2021 results and strategic process, the Company’s Interim CEO, Lyle Berman, said, “As our Esports operations continue to recover from the effects of the COVID-19 pandemic, our process to explore strategic alternatives for the business is gaining traction and we are in active discussions with several interested parties. We ended the year with a cash position of nearly $98 million, including restricted cash, and we are continuing to identify opportunities to invest this cash to acquire or merge with an existing business, along with any cash from any sale of the Esports business.” Mr. Berman continued, “Over the past several months, we have reviewed the merits of a number of potential target investment opportunities with our financial and legal advisors. Our due diligence and the continued sourcing of other opportunities remains ongoing. We continue to work with a sense of urgency in these efforts and we are very focused on finding the absolute best opportunity available to maximize value for our shareholders.” Fourth Quarter 2021 Financial Results Revenues: Total revenues of $1.9 million increased 108% for the fourth quarter of 2021 compared to the fourth quarter of 2020. This was driven by the increased foot traffic at the Company’s HyperX Arena Las Vegas due to the increased number of events, as well as encouraging results from the Company’s Multiplatform Content pillar of the business. Costs and expenses: Total costs and expenses for the fourth quarter of 2021 were $5.7 million, a decrease of 64% compared to the fourth quarter of 2020. Costs and expenses decreased primarily due to the impairment of investments and property and equipment that were charged to operations in the prior year period. The decrease was somewhat offset by an increase in in-person expenses due to the recovery of live in-person events. Net loss for the fourth quarter of 2021 was $6.3 million compared to a net loss of $18.9 million in the prior year period. Adjusted EBITDA loss was $2.1 million for the fourth quarter of 2021 compared to a loss of $7.8 million in the fourth quarter of 2020. A reconciliation of the GAAP-basis net loss to adjusted EBITDA is provided in the table at the end of this press release. Full Year 2021 Financial Results Revenues: Total revenues of $5.0 million increased 54% in 2021 compared to 2020. This was driven by the increased foot traffic at the Company’s HyperX Arena Las Vegas due to the increased number of events and the end of capacity COVID-19 pandemic-related restrictions and social distancing measures, as well as encouraging results from the Company’s Multiplatform Content pillar of the business. Costs and expenses: Total costs and expenses in 2021 were $20.7 million, a decrease of 41% compared to 2020. Costs and expenses decreased primarily due to the aforementioned impairment of investments and property and equipment that were charged to operations in the prior year period. Net income was $62.9 million in 2021 compared to a net loss of $45.1 million in 2020. The improvement was primarily driven by the gain on the sale of the WPT during the third quarter of 2021. Adjusted EBITDA loss was $11.1 million in 2021 compared to a loss of $21.7 million in 2020. A reconciliation of the GAAP-basis net loss to adjusted EBITDA is provided in the table at the end of this press release. Balance Sheet As of December 31, 2021, the Company had a cash position of $97.9 million, including $5.0 million of restricted cash compared to $5.4 million at December 31, 2020, which also included $5.0 million of restricted cash. As of December 31, 2021, the gross principal amount of bridge and convertible debt had been paid-off compared to a balance of $3.4 million as of December 31, 2020. As of December 31, 2021, the Company had approximately 39.1 million shares of outstanding common stock. Operational Update During the fourth quarter of 2021, Allied Esports produced 110 events, including 29 proprietary events and 81 third-party online and in-person productions. The Company continued to produce strong results in the quarter in both its in-arena and online proprietary offerings, with over 17,000 total players competing in both online and in-arena events, a company record. Third party events were up 14% quarter over quarter, driven by a 24% increase in third party events and productions booked at the HyperX Arena Las Vegas. In addition, AE Studios, the Company's new original content, storytelling and production services arm, streamed ten episodes of CelebriTee Showdown for Twitch on its TwitchSports channel. Subsequent to the end of the fourth quarter, AE Studios debuted ELEVATED Presented by Progressive Insurance, an all-new original content series designed to help up-and-coming Twitch streamers break through the clutter, get discovered and grow their audiences. The initial four-episode run in March 2022 delivered 10.4 million views. The Allied Esports Trucks were active during the fourth quarter of 2021, and were deployed at the following events: eNASCAR Arcade at NASCAR Cup Series events in Talladega, Kansas City, Martinsville and Phoenix; Poznan Game Arena in Poznan, Poland and at the Cotton Bowl at AT&T Stadium in Arlington, Texas. In addition, subsequent to the end of the fourth quarter of 2021, the Company announced the renewal of their partnership with NASCAR to bring the eNASCAR Arcade on the Allied Esports Truck to 17 race weekends across the 2022 NASCAR Cup Series. Also subsequent to the end of the fourth quarter of 2021, the Company announced that it has now joined the NFT market with the sale of its first collection on the Ethereum Blockchain, EPICBEAST. EPICBEAST NFTs leverage the recent addition of digital ownership empowered by the blockchain and its impact on developing digital communities. The Company expects to deliver utility and value to holders via access to Allied Esports-backed events and future metaverse experiences, monthly live streams, customizable merchandise and collectibles. Corporate Developments As previously announced, during the fourth quarter of 2021 AESE engaged The Benchmark Company, LLC to serve as the Company’s exclusive financial advisor in connection with a potential business combination transaction. The Company has reviewed a number of potential target investment opportunities over the past several months, and due diligence, as well as the continued sourcing of other opportunities, remains ongoing. AESE intends to provide further updates in due course when appropriate. Additionally, as previously announced, the Company remains in the process of exploring strategic options for the Esports business and intends to provide further updates in due course when appropriate. Fourth Quarter and Full Year 2021 Conference Call The Company will host a conference call today at 2:00 p.m. Pacific Time / 5:00 p.m. Eastern Time to discuss its fourth quarter and full year 2021 financial results. Participants may join the conference call by dialing 1-877-407-0792 (United States) or 1-201-689-8263 (International). A live webcast of the conference call will also be available on the Company’s Investor Relations site at http://ir.alliedesportsent.com. Additionally, financial information presented on the call will be available on Allied Esports’ Investor Relations site. For those unable to participate in the conference call, a telephonic replay of the call will also be available shortly after the completion of the call, until 11:59 p.m. ET on Wednesday, June 8, 2022, by dialing 1-844-512-2921 (United States) or 1-412-317-6671 (International) and entering the replay pin number: 13730215. About Allied Esports Entertainment Allied Esports Entertainment, Inc. (NASDAQ: AESE) is a global esports entertainment venture dedicated to providing transformative live experiences, multiplatform content and interactive services to audiences worldwide. For more information, visit alliedesports.gg. Non-GAAP Financial Measures As a supplement to our financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company’s results of operations as determined in accordance with GAAP. The Company provides net income (loss) and earnings (loss) per share in accordance with GAAP. In addition, the Company provides EBITDA (defined as GAAP net income (loss) from continuing operations before interest (income) expense, income taxes, depreciation, and amortization). The Company defines “Adjusted EBITDA” as EBITDA excluding certain non-cash charges, such as stock-based compensation, inducement expense, extinguishment losses and impairment losses, but also excluding certain non-recurring items, such as the forgiveness of loans from the Paycheck Protection Program (PPP). In the future, the Company may also consider whether other items should also be excluded in calculating the non-GAAP financial measures used by the Company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure the Company’s financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and help investors to better understand the operating results of the Company by excluding certain items that may not be indicative of the Company’s core business, operating results, or future outlook. Additionally, we consider quantitative and qualitative factors in assessing whether to adjust for the impact of items that may be significant or that could affect an understanding of our ongoing financial and business performance or trends. Internally, management uses these non-GAAP financial measures, along with others, in assessing the Company’s operating results, measuring compliance with any applicable requirements of the Company’s debt financing agreements in place at such time, as well as in planning and forecasting. The Company’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and our non-GAAP definitions of the “EBITDA” and “Adjusted EBITDA” do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but include or exclude different items, which may not provide investors a comparable view of the Company’s performance in relation to other companies. Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering the Company’s GAAP, as well as non-GAAP, results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made. Forward Looking Statements This communication contains certain forward-looking statements under federal securities laws. Forward-looking statements may include our statements regarding our goals, beliefs, strategies, objectives, plans, including product and service developments, future financial conditions, results or projections or current expectations. In some cases, you can identify forward-looking statements by terminology such as “may,” “will,” “should,” “expect,” “plan,” “anticipate,” “believe,” “estimate,” “predict,” “potential,” “intend” or “continue,” the negative of such terms, or other comparable terminology. These statements are subject to known and unknown risks, uncertainties, assumptions and other factors that may cause actual results to be materially different from those contemplated by the forward-looking statements. These forward-looking statements are not guarantees of future performance, conditions or results, and involve a number of known and unknown risks, uncertainties, assumptions and other important factors, many of which are outside our control, that could cause actual results or outcomes to differ materially from those discussed in these forward-looking statements. Important factors, among others, that may affect actual results or outcomes include: the ability to meet Nasdaq’s continued listing standards; our ability to execute on our business plan; the ability to retain key personnel; potential litigation; general economic and market conditions impacting demand for our services; a change in our plans to retain the net cash proceeds from the WPT sale transaction; our inability to enter into one or more future acquisition or strategic transactions using the net proceeds from the WPT sale transaction; and our ability, or a decision not to pursue strategic options for the esports business. You should consider the areas of risk described in connection with any forward-looking statements that may be made herein. The business and operations of AESE are subject to substantial risks, which increase the uncertainty inherent in the forward-looking statements contained in this communication. Except as required by law, we undertake no obligation to release publicly the result of any revision to these forward-looking statements that may be made to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events. Further information on potential factors that could affect our business and results is described under “Item 1A. Risk Factors” in our Annual Report on Form 10-K for the year ended December 31, 2021, as filed with the SEC on or about May 25, 2022, as well as subsequent reports we file with the SEC. Readers are also urged to carefully review and consider the various disclosures we made in such Annual Report on Form 10-K and in subsequent reports with the SEC. 2021 2020 $ 92,887,030 $ 424,223 389,040 271,142 984,777 909,766 - 45,363,817 94,260,847 46,968,948 5,000,000 5,000,000 6,136,893 9,275,729 26,827 30,818 379,105 625,000 $ 105,803,672 $ 61,900,495 $ 341,161 $ 901,353 2,966,245 1,987,017 1,800,000 - - 152,899 - 9,433,975 141,825 57,018 - 1,421,096 - 1,000,000 - 1,000,000 - 539,055 - 9,169,247 5,249,231 25,661,660 1,907,634 1,693,066 - 193,939 - 578,172 - 368,074 7,156,865 28,494,911 - - 3,912 3,851 197,784,972 195,488,181 (99,411,683 ) (162,277,414 ) 269,606 190,966 98,646,807 33,405,584 $ 105,803,672 $ 61,900,495 Allied Esports Entertainment, Inc. and Subsidiaries Condensed Consolidated Statements of Operations and Comprehensive Loss 2021 2020 2021 2020 $ 1,573,478 $ 714,228 $ 4,201,259 $ 2,988,363 371,097 221,491 754,781 222,442 1,944,575 935,719 4,956,040 3,210,805 1,245,776 673,684 3,688,527 2,808,648 172,465 54,256 386,723 54,256 68,388 37,725 202,396 186,702 77,989 74,888 294,417 259,892 3,325,151 3,514,616 12,850,567 16,283,617 809,955 894,473 3,305,895 3,609,480 - 5,000,000 - 6,138,631 - 5,595,557 - 5,595,557 5,699,724 15,845,199 20,728,525 34,936,783 (3,755,149 ) (14,909,480 ) (15,772,485 ) (31,725,978 ) - - 912,475 - (496 ) 181,447 68,917 176,015 - - - (5,247,531 ) - (1,704,493 ) - (3,438,261 ) 659 (2,515,059 ) (268,752 ) (5,548,583 ) 163 (4,038,105 ) 712,640 (14,058,360 ) (3,754,986 ) (18,947,585 ) (15,059,845 ) (45,784,338 ) - 94,830 66,741 725,508 (2,570,894 ) - 77,858,835 - (2,570,894 ) 94,830 77,925,576 725,508 $ (6,325,880 ) $ (18,852,755 ) $ 62,865,731 $ (45,058,830 ) $ (0.10 ) $ (0.54 ) $ (0.39 ) $ (1.60 ) $ (0.07 ) $ 0.00 $ 2.00 $ 0.03 39,036,907 35,168,132 39,004,317 28,687,361 39,036,907 35,168,132 39,004,317 28,687,361 $ (6,325,880 ) $ (18,852,755 ) $ 62,865,731 $ (45,058,830 ) 43,151 9,241 78,640 54,789 74,280,563 (6,503,519 ) $ 62,944,371 $ (45,004,041 ) Non-GAAP Financial Measures EBITDA and Adjusted EBITDA are non-GAAP financial measures and should not be considered as a substitute for net income (loss), operating income (loss) or any other performance measure derived in accordance with United States generally accepted accounting principles (“GAAP”) or as an alternative to net cash provided by operating activities as a measure of AESE’s profitability or liquidity. AESE’s management believes EBITDA and Adjusted EBITDA are useful because they allow external users of its financial statements, such as industry analysts, investors, lenders and rating agencies, to more effectively evaluate its operating performance, compare the results of its operations from period to period and against AESE’s peers without regard to AESE’s financing methods, hedging positions or capital structure and because it highlights trends in AESE’s business that may not otherwise be apparent when relying solely on GAAP measures. AESE presents EBITDA and Adjusted EBITDA because it believes EBITDA and Adjusted EBITDA are important supplemental measures of its performance that are frequently used by others in evaluating companies in its industry. Because EBITDA and Adjusted EBITDA exclude some, but not all, items that affect net income (loss) and may vary among companies, the EBITDA and Adjusted EBITDA AESE presents may not be comparable to similarly titled measures of other companies. AESE defines EBITDA as earnings before interest, income taxes, depreciation and amortization of intangibles. AESE defines Adjusted EBITDA as EBITDA excluding stock-based compensation, gain on forgiveness of PPP loans, transaction costs and other charges relate to sale of WPT, impairment losses, conversion inducement expenses and extinguishment losses. The following table presents a reconciliation of EBITDA and Adjusted EBITDA from net loss, AESE’s most directly comparable financial measure calculated and presented in accordance with GAAP. Three Months Ended December 31, Years Ended December 31, 2021 2020 2021 2020 $ (3,754,986 ) $ (18,947,585 ) $ (15,059,845 ) $ (45,784,338 ) 659 (2,515,059 ) (268,752 ) (5,548,583 ) - - (48,400 ) 167,410 809,955 894,473 3,305,895 3,609,480 (2,944,372 ) (20,568,171 ) (12,071,102 ) (47,556,031 ) 842,511 483,753 1,923,873 5,396,393 - - (912,475 ) - - 1,704,493 - 3,438,261 - 10,595,557 - 11,734,188 - - - 5,247,531 $ (2,101,861 ) $ (7,784,368 ) $ (11,059,704 ) $ (21,739,658 )

Allied Esports Entertainment Announces Fourth Quarter and Full Year 2021 Financial Results
businesswire.com
2022-05-25 16:05:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today announced financial results for the fourth quarter and fiscal year ended December 31, 2021, as well as an update on key business initiatives. This release refers to “continuing” and “discontinued” operations due to the sale of the Company's subsidiaries owning and operating its poker-related business, the World Poker Tour® (“World Poker Tour,” or

Allied Esports Entertainment Receives Notification from Nasdaq Related to Delayed Quarterly Report On Form 10-Q
businesswire.com
2022-05-23 16:15:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today filed a Current Report on Form 8-K with the Securities and Exchange Commission (the "SEC") announcing the Company's receipt of a letter from the Listing Qualification Department of Nasdaq on May 19, 2022 notifying the Company that because the Company has not yet filed its Form 10-Q for the period ended March 31, 2022, and because the Company remai

Allied Esports Entertainment Receives Notification from Nasdaq Related to Delayed Annual Report on Form 10-K
businesswire.com
2022-04-21 16:23:00NEW YORK--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company” or “AESE”), a global esports entertainment company, today filed a Current Report on Form 8-K with the Securities and Exchange Commission (the "SEC") announcing the Company's receipt of a notice (the "Notice") from Nasdaq notifying the Company that the Company is not in compliance with the periodic filing requirements for continued listing set forth in Nasdaq Listing Rule 5250(c)(1) (the "Rule") as a resu

Allied Esports Entertainment: Like Buying A $1 Lottery Ticket For 75 Cents
seekingalpha.com
2022-04-07 14:38:49Allied Esports is attempting an exit from the Esports business and is seeking acquisition or merger opportunities.

Allied Esports Entertainment Announces Extension to File Form 10-K
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2022-03-30 09:00:00IRVINE, Calif.--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced that the Company intends to file with the U.S. Securities and Exchange Commission a Form 12b-25 to extend until April 15, 2022 the due date for filing the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2021. Commenting on today's announcement, Roy Anderson, the Company's Chief Financial Officer, noted, “Despite o

Allied Esports Entertainment to Report Fourth Quarter and Full Year 2021 Results on Wednesday, March 30
businesswire.com
2022-03-22 16:05:00IRVINE, Calif.--(BUSINESS WIRE)--Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced it will report its fourth quarter and full year 2021 results after market close on Wednesday, March 30, 2022. The Company will also host a conference call that day to discuss the results at 2:00 p.m. PT / 5:00 p.m. ET. Participants may join the conference call by dialing 1-877-407-0792 (United States) or 1-201-689-8263 (international). A liv






